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games-fps/enemy-territory-truecombat

Enemy Territory True Combat - a team-based realism modification

Screenshots

  • enemy-territory-truecombat-0.49b
    -* amd64 x86
    dedicated opengl
    View      Download      License: as-is

ChangeLog

# ChangeLog for games-fps/enemy-territory-truecombat
# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/enemy-territory-truecombat/ChangeLog,v 1.12 2007/11/07 00:55:04 wolf31o2 Exp $

07 Nov 2007; Chris Gianelloni <wolf31o2@gentoo.org>
-enemy-territory-truecombat-0.49.ebuild,
enemy-territory-truecombat-0.49b.ebuild:
Stable on amd64/x86 and cleaning up older ebuilds.

21 Aug 2007; Chris Gianelloni <wolf31o2@gentoo.org>
-enemy-territory-truecombat-0.48.ebuild,
-enemy-territory-truecombat-0.49-r1.ebuild:
Cleaning up older ebuilds.

21 Aug 2007; Chris Gianelloni <wolf31o2@gentoo.org>
enemy-territory-truecombat-0.49b.ebuild:
Updated with an ebuild by Paul Bredbury <brebs@sent.com> to close bug
#175514 and bug #186113.

*enemy-territory-truecombat-0.49b (30 Jan 2007)

30 Jan 2007; Chris Gianelloni <wolf31o2@gentoo.org>
+enemy-territory-truecombat-0.49b.ebuild:
Version bump to 0.49b. Ebuild by Brendan Shanks <pip@opus.homelinux.com> and
modified by me. Closing bug #159712.

*enemy-territory-truecombat-0.49-r1 (23 Oct 2006)

23 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+enemy-territory-truecombat-0.49-r1.ebuild:
Added new revision for testing which uses the brand-spankin-new
games-mods.eclass to reduce ebuild code.

03 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
enemy-territory-truecombat-0.49.ebuild:
Move files to S for bug #150012.

*enemy-territory-truecombat-0.49 (03 Oct 2006)

03 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+enemy-territory-truecombat-0.49.ebuild:
Version bump and closing bug #149594.

*enemy-territory-truecombat-0.48 (19 May 2006)

19 May 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+enemy-territory-truecombat-0.48.ebuild,
-enemy-territory-truecombat-1.0_beta4.ebuild:
Changed version from 1.0_beta4 to 0.48 for bug #130424.

*enemy-territory-truecombat-1.0_beta4 (23 Jun 2005)

23 Jun 2005; Chris Gianelloni <wolf31o2@gentoo.org>
-enemy-territory-truecombat-1.0_alpha2.ebuild,
+enemy-territory-truecombat-1.0_beta4.ebuild:
Version bumped and closing bug #82324.

03 Jan 2005; <plasmaroo@gentoo.org>
enemy-territory-truecombat-1.0_alpha2.ebuild:
Fixing so the alpha2 update actually gets applied now...

*enemy-territory-truecombat-1.0_alpha2 (01 Jan 2005)

01 Jan 2005; Mike Frysinger <vapier@gentoo.org>
-enemy-territory-truecombat-1.0_alpha.ebuild,
+enemy-territory-truecombat-1.0_alpha2.ebuild:
Version bump #76250 by float.

*enemy-territory-truecombat-1.0_alpha (09 Dec 2004)

09 Dec 2004; Chris Gianelloni <wolf31o2@gentoo.org> +metadata.xml,
+enemy-territory-truecombat-1.0_alpha.ebuild:
Initial import. Ebuild and supporting eclass added to bug #71189 by Greg
Loscombe <greg@loscombe.com>. Closing bug #71082.