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games-fps/glxquake-bin

a binary that works with every 3D-graphics-card that supports the glx X-extension

Screenshots

ChangeLog

# ChangeLog for games-fps/glxquake-bin
# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/glxquake-bin/ChangeLog,v 1.8 2007/03/12 14:42:34 genone Exp $

12 Mar 2007; Marius Mauch <genone@gentoo.org> glxquake-bin-0-r1.ebuild:
Replacing einfo with elog

05 Dec 2006; Chris Gianelloni <wolf31o2@gentoo.org>
glxquake-bin-0-r1.ebuild:
Removing old virtual/x11 dependency.

19 Sep 2006; Chris Gianelloni <wolf31o2@gentoo.org>
glxquake-bin-0-r1.ebuild:
Adding strip to RESTRICT for bug #137819.

10 Sep 2006; <tupone@gentoo.org> files/digest-glxquake-bin-0-r1, Manifest:
Updating non versioned tar.gz. Bug #130342 by Raymond Lewis Rebbeck

*glxquake-bin-0-r1 (10 Sep 2006)

10 Sep 2006; <tupone@gentoo.org> -glxquake-bin-0.ebuild,
+glxquake-bin-0-r1.ebuild:
Add instructions for post install actions. Bug #135066 by Kimmo Sundqvist

31 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org> glxquake-bin-0.ebuild:
Fixed up the dependencies, ported to modular X, and closing bug #123561.

16 Sep 2005; Ciaran McCreesh <ciaranm@gentoo.org> ChangeLog:
Converted to UTF-8, fixed encoding screwups

*glxquake-bin-0 (08 May 2005)

08 May 2005; Mike Frysinger <vapier@gentoo.org> :
Initial import. Ebuild submitted by me for #54638 by Marcos González.