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games-strategy/castle-combat

A clone of the old arcade game Rampart

Screenshots

ChangeLog

# ChangeLog for games-strategy/castle-combat
# Copyright 2000-2007 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-strategy/castle-combat/ChangeLog,v 1.9 2007/09/15 21:24:09 tupone Exp $

15 Sep 2007; Tupone Alfredo <tupone@gentoo.org>
castle-combat-0.8.1.ebuild:
Check for mikmod use flag in media-libs/sdl-mixer. Fixes bug #188877 by
Fabian Kislat

06 Dec 2006; Chris Gianelloni <wolf31o2@gentoo.org>
castle-combat-0.7.4.ebuild:
Removed sed-4 from *DEPEND.

*castle-combat-0.8.1 (29 Jul 2006)

29 Jul 2006; <tupone@gentoo.org> +castle-combat-0.8.1.ebuild:
Version bump to 0.8.1. bug #111305 by CABILLOT Julien

01 May 2005; Michael Hanselmann <hansmi@gentoo.org>
castle-combat-0.7.4.ebuild:
Stable on ppc.

08 Nov 2004; Joseph Jezak <josejx@gentoo.org> castle-combat-0.7.4.ebuild:
Added ~ppc.

03 May 2004; Michael Sterrett <mr_bones_@gentoo.org>
castle-combat-0.7.4.ebuild:
IUSE; tidy

12 Jul 2003; Michael Sterrett <msterret@gentoo.org>
castle-combat-0.7.4.ebuild:
fix DESCRIPTION

*castle-combat-0.7.4 (07 Jul 2003)

07 Jul 2003; Michael Sterrett <msterret@gentoo.org>
castle-combat-0.7.4.ebuild:
Seems like this was in CVS as one point as was removed. No idea why
but I'm adding it back. (bug 17397)